Wednesday 30 November 2011

Tracy's Modelling-Eyes, Mouth and Eyebrows

What do you think so far guys? :)



More environment tests by Aidan Codd

These are some tests that I did for the environment; I also tested out the toon shader as seen in the last image. PhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucket

Tracy's Modelling-Blocking

So guys here is Tracy's basic head shapes.She looks like a baby which is what makes her cute.Oh and of course we want her to be cute so the audience will feel sorry for her when she dies!  *evil laugh*

Tuesday 29 November 2011

Tracy's Turnarounds and Facial Structure


So following Alan's advice,I worked out Tracy's cheekbones and facial structure. Dom's drawing works pretty well as turnaround but its the case of getting it into actual 3D that it's going to be a challenge trying to make her look like her 2D version. Lets get started then :D

Sunday 27 November 2011

House Modelling Process

Ok guys so I remodelled the house to make it look less than a 'toy house' and did the changes you asked me to it. (keep the terrace only at the front, move the stairs to the side and extend it from the back). I think it looks much better now. What do you think? Oh. also do you want me to UV map it? The house has so many parts that are the same like the wooden planks on the rails. Would that mean that I can just UV map one and then play around with the texture to it?
And I added some lanterns I modelled quickly to light it up a bit.






Saturday 26 November 2011

From small seeds grow big maya trees by Aidan Codd



This is my first attempt of a banyan tree for the environment, I have given the tree a quick texture to see if it looked more effected. I only uv one side of the tree using a plain projection, For this test.
PhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucketPhotobucket

Wednesday 16 November 2011

Hopefully last minor changes for the character sheets

After some discussions what could help for our character designs I've done this sketch and the only thing about it that I was asked to do is to leave the cute face from before.



To make this sort of 70's feeling anyway textures will give the most of impression, so characters are not changing too much.


Tuesday 8 November 2011

The map by Aidan codd

Photobucket


This is the map I made for the group to help work out where things are.
The black square is the house the gray long rectangle is the bridge, and the brown square is the pier.

Very Rough Model of the Holiday House

Based on the images I found on wooden cabins and holiday houses today (or yesterday most likely) I made this really rough model. We decided it's going to be elevated and small in size. If I get the greenlght on its style and layout I can start modelling it in much more detail.




Monday 7 November 2011

Film Screenshots: The Stepford Wives, The Lovely Bones and The Texas Chainsaw Massacre

By following Phil's advice I looked into films which have the 1970's theme embedded deep into them.

Firstly, I looked into The Stepford Wives (1975) and especially into the main character who fits perfectly our single mother character. I like how she looks really dynamic, a woman that does not over care about looking perfect but is outgoing and is herself.  Also, the fashion and the patterns in the film work really well for our trailer








I also looked into The Lovely Bones (2009), which takes place in America around 1973. It is really amazing how they managed to create a modern film that looks as if it emerged from the 1970's. I found some interesting colour palettes and props.






 

Finally there is The Texas Chainsaw Massacre (1976), a grotesque horror film which does not hesitate to show everything that happens to the victims in the most raw way. Alan suggested that the 70's was all about the 'raw' reality-nothing was perfectly polished like nowadays but dusted and dirty (hence the brown, murky colours).